Videogames Europe and the European Game Developers Federation (EGDF) have published this year's Key Facts report, presenting a “comprehensive and conclusive picture of the European videogame sector” in 2023.
Highlights of the report include:
75% of European video game players are adults, with an average age of 31.4. 53% of Europeans play video games. The overall European workforce grew 6.7% to about 115,000 people. Revenues in France, Germany, Italy, Spain and the UK grew 5% to 25.7 billion euros ($28.7 billion). Women make up 24.4% of the workforce, an increase of 1.3%.
The report also compares video game trends for 2022 and beyond, confirming that 46% of gamers will play on PC (-2% from 2022), 56% will play on console (-3%), and 68% of respondents said they play on a smartphone or tablet (-1%).
Play time has remained “constant” for the past 12 years.
Revenue streams by device are reported as follows:
Consoles: 41% (-1% from 2022) Smartphone/Tablet: 41% (-1% from 2022) PC: 14% (+2% from 2022) On-Demand/Streaming: 3% (same as 2022)
“Our new report highlights the growth and vitality of Europe's games sector, driven by a passionate player base,” said Hester Woodliffe, chairman of Video Games Europe.
“Across Europe, as our dynamic sector grows and leads in digital innovation and creativity, EU member states must create strong long-term strategies for talent development. Addressing the skills gap, supporting teachers and encouraging girls to participate in STEAM programmes are important steps. Investing in skills, training and games education policies will help us maintain a competitive and vibrant sector.”
EGDF President Hendrik Lösser added: “Further growth will be fostered by investing in nurturing intellectual property and maximizing the potential of European games industry SMEs through innovation, start-up and production support. This will foster innovation and respect the important role of SMEs in the European games development infrastructure.”